Truong Ngoc Chau

I'm Game Developer

About Me

As a dedicated game developer and educator, I focus on creating immersive experiences and sharing my knowledge with others. My goal is to advance beyond the Senior Developer level by tackling complex projects and assuming leadership roles. I am committed to continuous learning and innovation, aiming for a future role as a Solution Architect, where I can drive technical excellence and strategic growth.

Profile Picture

Unity Developer & Technical Artist and Programming Teacher

With a strong focus on game design, AR/VR development, and shader programming, I provide creative and highly efficient solutions for game projects. I specialize in optimizing Unity workflows and developing custom tools for the Unity Editor. In addition to my practical experience, I am also passionate about teaching, mentoring students in programming and game development.

  • Birthday: 4 June 2003
  • Website: www.billthedevlab.tech
  • Phone: +84 37 497 6616
  • City: Ho Chi Minh City, Vietnam
  • Age: 21
  • Degree: Bachelor in Software Engineering
  • Email: truongbill003@gmail.com
  • Freelance: Available

My journey as a developer has spanned various projects, from mobile games to complex AR/VR solutions. I participated in key projects such as Honda VR Holoride and Applaydu, and I'm passionate about pushing technological boundaries in game design. Alongside my development work, I have taught over 2,500 hours in programming and digital design, guiding students to award-winning achievements.

Students Taught across various programming courses

Projects Completed in game development and education

Hours of Teaching in programming, robotics, and game design

Years in Industry as a game developer and educator

Skills

With a solid foundation in game development, programming, and technical art, I focus on building optimized and immersive experiences using cutting-edge technologies. My skills span multiple areas from Unity game development to teaching advanced programming concepts, allowing me to mentor students and work on innovative projects in AR/VR, tool creation, and shader programming.

Unity, C# 95%
AR/VR Development, Game Design, Holoride Integration 85%
Shader Programming, 3D Modeling, Asset Optimization 80%
Python, Tool Development, Automation 85%
Git/GitHub, Version Control, Agile & Scrum 90%
Teaching, Curriculum Development, Mentorship 95%

Resume

Experienced Unity Developer and Programming Teacher with a focus on game development, technical art, and education. Combining creative problem-solving with strong technical expertise to deliver high-quality projects and mentor students.

Summary

Truong Ngoc Chau (Bill)

Unity Developer & Technical Artist with 1.5 years of experience in game development and education. Skilled in AR/VR, shader programming, and tool development. Passionate about mentoring and helping students excel in programming.

  • Ho Chi Minh City, Vietnam
  • +84 37 497 6616
  • truongbill003@gmail.com

Education

Bachelor of Software Engineering

2022 - Present

FPT University, Ho Chi Minh City

Majoring in Software Engineering with a focus on Python, C#, and game development. Awarded a 30% merit scholarship based on academic excellence.

Certifications

  • Python Fundamental (Codelearn.io)
  • Unity Development (3DVietPro)
  • IELTS Certificate - Score: 6.5

Professional Experience

Junior Unity Developer

May 2024 - Present

FPT IS (Akaverse), Ho Chi Minh City

  • Contributed to the Honda VR Holoride project, developing core mechanics and custom tools.
  • Worked on Animal Push Royale, improving performance by 300% with optimized shaders and asset tools.
  • Designed key features, including UI integration for 3D character rendering and a tutorial mode.

Junior Unity Developer (Freelance)

Jan 2024 - Apr 2024

Golden Sea Studio

  • Developed Merge Fruit, managing the full game development cycle from concept to launch.
  • Collaborated closely with designers and artists for optimized production workflows.

Game Developer Intern

Jun 2023 - Dec 2023

Gameloft Vietnam

  • Contributed to Applaydu, ensuring compatibility across multiple devices.
  • Worked on mini-games like Treasure Toss and Animalody, mastering Git and Agile methodologies.

Game Developer Intern

Apr 2023 - Jun 2023

Golden Sea Studio

  • Participated in the development of Biboo and Drink Game.
  • Contributed to gameplay mechanics, game asset creation, and UI design.

Teaching Experience

Computer Science Teacher

Sep 2022 - Present

DigiUni Vietnam & Marathon Education

  • Taught over 2,500 hours, mentoring students in programming, robotics, and game design.
  • Helped students achieve awards such as top 10 placements in IKCC, gold medals in HKICO, and the Technology Award at Hanoi STEAM Hack Day.

Portfolio

Explore my work across various game development projects, AR/VR experiences, and technical tools.

  • All
  • Games
  • AR/VR
  • Tools
Merge Fruit

Merge Fruit

A trending mobile game developed from concept to delivery.

Applaydu

Applaydu

Contributed to mini-games within Applaydu, which reached over 10M downloads.

Honda VR Holoride

Honda VR Holoride

Immersive AR/VR project built for automotive experiences.

Innovative Game Project

Innovative Game Project

An innovative game project with focus on gameplay mechanics and optimization.

Innovative Game Project

Innovative Game Project

An innovative game project with focus on gameplay mechanics and optimization.

Innovative Game Project

Innovative Game Project

An innovative game project with focus on gameplay mechanics and optimization.

Innovative Game Project

Innovative Game Project

An innovative game project with focus on gameplay mechanics and optimization.

Mobile Game Project

Mobile Game Project

A mobile game focused on user engagement and design aesthetics.

Unity Tools

Unity Custom Tools

Developed asset optimization tools and custom shaders for Unity projects.

Unity Tools

Unity Custom Tools

Developed asset optimization tools and custom shaders for Unity projects.

Unity Tools

Unity Custom Tools

Developed asset optimization tools and custom shaders for Unity projects.

Unity Tools

Unity Custom Tools

Developed asset optimization tools and custom shaders for Unity projects.

Contact

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Address

A108 Adam Street, New York, NY 535022

Call Us

+1 5589 55488 55

Email Us

info@example.com

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